Dublin Unity3D Development Discussion

Unity is a fantastic tool/engine for game development, but what’s not obvious when developing it is the best methods for developing the game code.

Coming from a programming background, Unity can be quiet confusing. The idea of attaching components to objects in order to add functionality is easy to grasp and makes creating small games fast any easy, but what about larger and more complex games?

The Dublin Unity3D Development Discussion is an event where attendees will get the opportunity to do a talk on the development methods (including, if they wish, the project management techniques/software that they use) and design patterns that they use to develop games. These presentations can take any form and involve any kind of media (a game, code examples, slides, handouts). Those giving talks are welcome to demonstrate their game(s), whatever state they are in.

Doing a presentation/talk is completely optional. They are also informal, there’s no list to sign up to, just come along with any material/media you’d like to use (if any).

After the presentations there will be a discussion on development in Unity.

Some of the things we’ll be discussing are:

  • Using design patterns in Unity to structure code:
    • Singleton – For instantiating a single Scene Manager
    • State – For GameStates which encapsulate logic/code for each scene
    • Observer – Having components/classes subscribe to event notices
    • Object Pool – Limiting instantiations of GameObjects to reduce garbage collection (improve performance)
    • Adapter/Wrapper – Used for integrating Jitter Physics and maybe managing GameObjects
  • Project management (in relation to managing issues and code)

 

Everyone’s welcome to attend, however the topics covered will require some understanding of C# (or a similar language).

Date: 26th January

Time: 18.30

Signup page

Campuscon

Event not in TOG.

CampusCon 2012 is the inaugural information security conference hosted by the WIT Hacking Societyand Waterford 2600 members. It will run on Saturday the 21st of January, on the WIT Sports Campus, on the outskirts of Waterford City.

The event will host a number of speakers, covering an array of topics – from web-application security to infosec philosophy. CampusCon will also host a team-based hacking challenge, where everything is to play for and the winners earn bragging rights over their peers. The event will be hotly contested, with teams from various security groups and universities taking part. We will also host a video game challenge. Of course, no conference is complete without a social aspect – so in the tradition of Irish spirit, there will be beers after the event.

Entry to the event is only €5, which covers entry and refreshments. Doors for the event open at 9am, with the first talk at 10am.

One of our members will be giving a talk on Hackerspaces at the event to try and get Ireland’s next hackerspace to be in Waterford.