Origami Workshops: Animals!

Fancy learning how to make paper animals? Join this specially themed origami workshop, taught by Jamie O’Leary!

The “Animals” workshop will run twice. To attend, you should already be familiar with origami, for instance having attended one of our previous events. If you’re a complete beginner, worry not, for we’re also doing a re-run of the “beginner” workshop.

Workshop #1 – Beginners. Saturday, February 18th. 2pm to 4pm.
Cost: €5 for non-members, free for members.

Workshop #2a – Animals. Wednesday, February 22nd. From 7pm to 9pm
Cost: €5 for non-members, free for members.

…or…

Workshop #2b – Animals. Sunday, February 26th. From 2pm to 4pm.
Cost: €5 for non-members, free for members.

Please sign up using the form below. Make sure to indicate which day(s) you would like to attend in the message box.

Origami Animals
(No animals were harmed during the making of this picture.)

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Security Talk Series: Introduction to IT Security and Wireless Security Workshop

IT Security
Due to a huge interest of this talk, it is currently waiting list only now. I will review number of seats/tables for each event at the weekend. Still book a place as places will be allocated on a first come first serve basis. I am also considering running the same talk on a 2nd date too. Stay Tuned!

Title: Introduction to Security
Date: Thursday 16th of February 2012
Time: 19.30 – 21:00
Venue: TOG
Cost: Free
Limited to 30 places.

Title Wireless (WiFi) Security Workshop
Date: Saturday 10th of March 2012
Time: 13.00 – 17:00
Cost : Free
Limited to 14 places

 

I will give a talk titled “Introduction to IT Security”. Many people are interested in the area or see it as the great unknown. This will be the beginning of a series of talks that will take place in TOG covering the area of IT Security and all it’s ups and downs.

I will also be running a Wireless Security Workshop where I will set up wireless networks to be attacked and go through the process of doing so as well as explaining the reasons why the attack works.

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eVoting Discussion

The Irish Government is planning on disposing of it’s eVoting machines and is seeking tenders. Various members of TOG are interested in this, and seeing if we can get some eVoting machines, so we’re going to have a meeting/discussion/brainstorming session in the space at 9pm Saturday 4th February.

If you’re interested in this topic, please come along!

Birthday Party

Saturday the 28th of January 2012 marks TOG’s 3rd birthday. You know
what that means.

PARTY!!!! And yellow rubber ducks.

The plan is to start at around 19:00 in TOG. Our last few get togethers
have been a great success and keep getting better so let’s try to top
them all. Make it passed 05:00 this time!

Hacking, eating, drinking, making, gaming, singing, dancing, arranging
rubber ducks into various positions – whatever takes your fancy.

So come one, come all. Bring your good self, your friends, your family,
vagrants, strangers, pets, more rubber ducks, plastic army men and
anything else you think may or may not be appropriate. Everyone is
welcome.

We hope to see you all there.

Dublin Unity3D Development Discussion

Unity is a fantastic tool/engine for game development, but what’s not obvious when developing it is the best methods for developing the game code.

Coming from a programming background, Unity can be quiet confusing. The idea of attaching components to objects in order to add functionality is easy to grasp and makes creating small games fast any easy, but what about larger and more complex games?

The Dublin Unity3D Development Discussion is an event where attendees will get the opportunity to do a talk on the development methods (including, if they wish, the project management techniques/software that they use) and design patterns that they use to develop games. These presentations can take any form and involve any kind of media (a game, code examples, slides, handouts). Those giving talks are welcome to demonstrate their game(s), whatever state they are in.

Doing a presentation/talk is completely optional. They are also informal, there’s no list to sign up to, just come along with any material/media you’d like to use (if any).

After the presentations there will be a discussion on development in Unity.

Some of the things we’ll be discussing are:

  • Using design patterns in Unity to structure code:
    • Singleton – For instantiating a single Scene Manager
    • State – For GameStates which encapsulate logic/code for each scene
    • Observer – Having components/classes subscribe to event notices
    • Object Pool – Limiting instantiations of GameObjects to reduce garbage collection (improve performance)
    • Adapter/Wrapper – Used for integrating Jitter Physics and maybe managing GameObjects
  • Project management (in relation to managing issues and code)

 

Everyone’s welcome to attend, however the topics covered will require some understanding of C# (or a similar language).

Date: 26th January

Time: 18.30

Signup page

Campuscon

Event not in TOG.

CampusCon 2012 is the inaugural information security conference hosted by the WIT Hacking Societyand Waterford 2600 members. It will run on Saturday the 21st of January, on the WIT Sports Campus, on the outskirts of Waterford City.

The event will host a number of speakers, covering an array of topics – from web-application security to infosec philosophy. CampusCon will also host a team-based hacking challenge, where everything is to play for and the winners earn bragging rights over their peers. The event will be hotly contested, with teams from various security groups and universities taking part. We will also host a video game challenge. Of course, no conference is complete without a social aspect – so in the tradition of Irish spirit, there will be beers after the event.

Entry to the event is only €5, which covers entry and refreshments. Doors for the event open at 9am, with the first talk at 10am.

One of our members will be giving a talk on Hackerspaces at the event to try and get Ireland’s next hackerspace to be in Waterford.