Birthday Celebration For Tog Hackerspace DAC

 

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Cake from 2015

This time of year is important for us. It marks one year since we made the big move from Chancery Lane to Blackpitts, and the formation of our new TOG Hackerspace DAC. So we’re having a bit of a celebration…… outside the space for a change.

Join us upstairs in the Long Stone pub on Friday 11th November in Townsend St from 7PM, for a bit of a get-together and craic. All welcome. There are very strong rumors of cake!

Night of Talks, Undersea and Space Thursday 17th of November

As part of Science week, TOG will be having some events

We are privileged to be having a talk by Doctor Marc Ó Gríofa about his work with NASA, training astronauts in extreme environments simulating life on Mars and zero gravity on the International Space Station. Marc is a Physician, Scientist & Engineer along with being an expert dMarc O Griofaiver, and works to train astronauts while testing procedures, for future International Space Station and Mars missions.

Coming from County Meath, he now spends his days 19 meters below the sea in Florida.

 

His day job is part of the NASA Extreme Environment Mission Operations programme, or NEEMO, which evaluates tools and techniques being tested for future space exploration.

It does this by sending crew members to live in simulated spacecraft conditions and conduct simulated spacewalks outside of their undersea habitat. Spending weeks at a time they train and test procedures as if they were on Mars or in zero gravity.aquarius

There will also be a talk before hand by Daniel Cussen on receiving live video direct from the International Space station with cool videos, and Conor Forde on Cubesats & Space Commercialisation: Lowering the barrier to entry.

The event is open to all and free. No need to book. Try to arrive before 7:00pm on Thursday 17th of November 2016 as the talks will start at 7:00 sharp with Marc from 8pm to 9:30pm. There is free on street parking in the area. Be sure to give yourself time to find TOG. There will be time afterwards to take a tour of the hackerspace and see what we are all about.

Coder Girl Hack Day

shadow-boxesWe had a great time at Coder Girl Hack Day on Saturday. The girls assembled shadow boxes from laser cut plywood. They got to decorate them and install some LED lights that they soldered together with 9v battery and resistor. The boxes worked great and the girls got to take them home too.

Science Week: Soldering Workshop

02477_Science_Week_FinalThis hands on workshop will cover various aspects of soldering; from the basic techniques of soldering, to soldering electronic components to make simple circuits. Participants will learn how to solder and finish off the workshop with a kit they can bring home. Check out some photos from previous workshops in our gallery.

Cost:  €20.00 plus fees. Tickets below.

When: Sunday 13rd of November.  11:00 to 13:30

No electronics skills required. This workshop is suitable for 12 years and up. All participants under 18 must be accompanied by a parent or guardian.

For more great Science Week event all over the country visit http://www.science.ie/


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SuperCollider Workshop

supercolliderSuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It is free and open source software available for Windows, Mac OS X, and Linux. With it’s GUI that can interface with external controllers. In a client / server architecture, it features a library providing for acoustic research, algorithmic music, interactive programming and live coding. The objective of this workshop is to learn the basics of the language and apprehend time in its projects to develop complex scenarios by orchestrating and communication of its internal and external processes to SuperCollider.

Workshop Leader BioSébastien Clara is multidisciplinary, he is computer scientist, musician and musicologist. He has compted a musicology course (my humanities) concluded with a Master of Science in Computer Music and Master of Music Research. At the present time, He is a PhD student and teaches computer music at Jean Monnet University of St-Étienne. He is also a keen trumpet player.

Blog : https://sebastienclara.wordpress.com/
Participants: Must bring a laptop with SuperCollier pre-installed and a set of headphones.

Dates: Saturday 29th of October 11:00 – 15:00

Cost: Free but requires preregistration. See below.

This workshop is for adults only.

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Games Night Event at TOG – Schedule

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This Friday Tog will be hosting a series of short talks about games.

This will be followed by a night of gaming (we will have Board Games, Mame & Xbox consoles, you can bring your laptop and/or any other games). There will be spot prices and competitions run throughout the night.

Schedule of the event is as follows:

6.30pm – Event starts, tours given, time to sign in

7pm – start of talks

  • Izzy, TOG – “Intro to the first part of talks”
  • Alex Nucu, Web developer/publisher, Riot Games – “The transformative power of video-games”

A story-driven account of how video-games shaped my mind, my life and my career. Answers to the ubiquitous questions of “Why do you play?”, “What’s the point?” and, most importantly, why I believe your gaming history should be on your resume.

  • Robin David, Board Games Designer – “Getting into Modern Boardgame Design”

On how boardgaming has changed in the last five years and tools, pitfalls and obstacles in the typical boardgame design process.

  • Gleb Lebedev, TOG – “Custom controls on ESP 8266 circuit boards”

An overview of conception Esp 8266 – cheap WiFi enabled solution. Introduction into Toe. Using variety sensors as input controllers – VR racing as an example.

  • Brian Kenny, tabletop games journalist , player & GM – “Tabletop board games”

Important things to cover are settings, scale, complexity and balance. Tabletop games usually fall into Fantasy, Historical, Modern and Sci-Fi settings but can vary in scope and scale, from small squad skirmishes to epic regimental engagements and relatively simple rulesets to complex systems that replicate almost every possible real-world scenario. Ultimately though you have to consider balancing realism, simplicity and enjoyment.

SHORT BREAK – 10 min max

  • Diarmaid, TOG, “Intro to the second part of talks”

John will talk about his process of storyboarding as a tool to develop visual storytelling. By showing examples he will illustrate how storyboarding is a powerful tool that can be used across many disciplines such as animation, games and live action. In the talk he will do a brief breakdown of his own working process highlighting key areas such as composition, the subject in the frame, character development and tracking story.

  • Ciara Costelloe, Board Games Designer – “Variety of types of components in Board Games and ways of testing them”

Have you ever wondered why the variety of board games has expanded so rapidly in recent times? Why do some things in games change so much and some things stay the same? I’m going to take a look at the technology involved in making components and what these components bring to the game.

  • Jeffrey Roe, TOG CEO – “Projects recap, teaching by playing”

Presentation of photos from events.

  • Louise Nolan, TOG – “Digital game design”

What makes a ‘game’?

  • Stephen Cameron – “Procedural generation of gas giant planet textures for space games”

Slide deck (contains spoilers, obviously): https://smcameron.github.io/space-nerds-in-space/gaseous-giganticus-slides/slideshow.html#1

SHORT BREAK & the games will start 🙂

We hope to SEE you ALL @ TOG on Friday the 30th of September, 6.30pm arrival for 7pm kick-off!